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2. Control Panels
| 3D hard surface
props design
Concept of hard surface props for the interior of the control room.
The concept of objects for the interior of the control room. The idea and design were born in IB0 class at Brainstorm School. I designed and made all these assets in Blender and Substance Painter and then imported them into Unreal Engine 5.
Software used:
Blender
Substance 3D Painter
Unreal Engine 5.1
Project gallery
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